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NPC Generator

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Advanced [show]


Don Bing, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his brown robe and has his crossbow always slung over his shoulder. He sports a flattop hair cut. His hazel eyes peer out from beneath his small brown hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister; and he desires power and/or immortality

Flaws: Selfish. Bonds: Poor, Nature, Adventurer, Family. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Don Bing, Male Human Aristocrat 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Guy Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and black robe with the hood down. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Guy was born the youngest of three triplets. A gifted student he started as a Cartwright, but he got bored and became a Cook. He now owns his own business.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Job, Family. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Guy Walcott, Male Human Warlock 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp.


Social Check DCs


Trym Adley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His hair is white and very short. He has several tiny emerald earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Impeccable. Flaws: Impulsive, PTSD. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Trym Adley, Male Human Cleric 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 800 gp. Chrysoprase (80 gp). White pearl (130 gp). Golden pearl (130 gp).


Social Check DCs


Trey Winchester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He has a golden handlebar mustache and slicked back golden hair. His eyes are violet and catlike.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Laborer. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a navigator again

Ideals: Opinionated, Fighting. Flaws: Shy. Bonds: Poor, Job. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Trey Winchester, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)13 (+1) 14 (+2)5 (-3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Bloodstone (40 gp).


Social Check DCs


Everard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is braided into rings. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He became a Weaver soon after.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur, Gifted, Fighting. Flaws: Shy. Bonds: Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Cornish, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 17 (+3)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp.


Social Check DCs

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