Drogo Quinton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, wearing white shirts, loose pants, and blazers most of the time. He keeps his blonde hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.
History: He was born in the south, but his parents moved at a very young age to the west. A freak accident while working with his Barber father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Flaws: Addict, Disease. Bonds: Attractive, Military, Immigrant. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Nicholas Chester, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Bounty Hunter. He keeps his chestnut hair in a flapper bob. He has gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He's since become an addict/alcoholic.
Motivation: To protect his home; and to clean up the streets
Ideals: Athletic, Justice. Flaws: Addict. Bonds: Religious, Job, Guardian. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 3 Antitoxin. 1 Tanglefoot bags.
Jocelyn Reed, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his red robe. He carries a battered longsword and tarnished lance as well. He wears a top hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane, Ugly, Disease. Bonds: Rich. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. Citrine (40 gp). Sard (40 gp). Sard (40 gp). 1 Masterwork Light wooden shield. 1 Banded mail. 1 Half-Plate.
Trym Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His black hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Soapmaker, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Insane. Bonds: Attractive, Slave, Poor, Religious. Occupation: Interpreter
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Everard Clare, Male Human [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black hair in a flapper bob. His thin eyebrows rest above his beady blue eyes.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: He got into the Sellsword business at a young age. A gifted student he started as a Mayor, but he got bored and became a Sellsword. He has never given up on his painting dream.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp. 1 Tanglefoot bags.
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