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NPC Generator

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Advanced [show]


Hubert Rowley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Mortician does. His silver hair is greasy and uncared for. His amber eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Assassin father left him crippled. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Hubert Rowley, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 15 (+2)16 (+3)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Rhodochrosite (5 gp). Star rose quartz (40 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.


Social Check DCs


Diggory Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His golden hair is braided into rings. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of specialists.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Flaws: Secretive, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Eastaughffe, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by teas. His moppish golden hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Adventurer, Slave. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Robert Mitchell, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Alexandre Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a brown scarf. His chestnut hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Alexandre was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Alexandre Wellington, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Anselm Vance, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Animal Trainer job and began his own company from there.

Motivation: To be a Dyer again; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Military. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Vance, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs

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