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NPC Generator

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Advanced [show]


Gunter Digby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a tan and pastel handkerchief worn on his right side. His moppish golden hair is in a traditional bowl cut. His green eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Gunter Digby, Male Human Druid 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 17 (+3)10 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 80 pp. 3 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Odo Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair, when down, is lengthy. His gray eyes peer out from beneath his broad green hat.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Depressed. Bonds: Nature. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Odo Hayden, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +0, History +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 16000 cp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black hair is drawn into a tight pony tail with a card scrunchie. His green eyes dart from person to person.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Banker father left him crippled. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Nature, Job. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

John Wellington, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 11000 cp.


Social Check DCs


Percival Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears pastel leather gloves, a pastel jacket, and tight pants. His brown hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Family. Occupation: Knight

Voice: Raspy

Attributes [hide]

Percival Spaulding, Male Human Paladin 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)17 (+3) 16 (+3)14 (+2)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Jasper (50 gp).


Social Check DCs


Bernard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright golden hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Impeccable, Logical, Athletic. Flaws: Insane. Bonds: Religious, Rich. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Cholmondeley, Male Human Sorcerer 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 400 gp. Violet garnet (1300 gp). Coral (90 gp). Violet garnet (1300 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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