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NPC Generator

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Advanced [show]


Raymond Northcott, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a brothel owner, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Insomniac. Bonds: Mentor, Military, Rich. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Raymond Northcott, Male Human Ranger 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Harlow, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black tunic with grey highlights, and long white pants that bunch up around his shoes. His hair is chestnut, silky, and of moderate length. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. He worked as a nervous Seamstress and found it very stressful. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business.

Ideals: Passionate. Flaws: Selfish. Bonds: Attractive, Military, Job. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Geoffrey Harlow, Male Human Barbarian 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Terran, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Guard business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Heward Southey, Male Human Sorcerer 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)9 (-1) 8 (-1)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Adelard Barton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is white and very short. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Adelard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Adelard Barton, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Bullseye lantern. 1 Good lock.


Social Check DCs


Balimaar Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his chestnut hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Mayor, his father struggled to pay the bills. A gifted student he started as a Mayor, but he got bored and became a Farmer. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Poor, Job. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Balimaar Churchill, Male Human Wizard 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: Just what you see.


Social Check DCs

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