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Advanced [show]


Don Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. His auburn hair is greasy and uncared for. His amber eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Joker, Logical. Flaws: Ugly, Sensitive. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Don Tindall, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs


Percival Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His black hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Shy, Impulsive, Disease. Bonds: Job, Debt. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Percival Tewksbury, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Red-brown spinel (90 gp). Rose (20 gp).


Social Check DCs


Arnold Byron, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy yellow suit and is in decent physical shape. His tied-back hair is red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to make people angry or surprised. He feeds upon the attention of others.

History: He was born in the south. His childhood dream was to be a Tanner, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Retire the richest man in the south; and expand his business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Arnold Byron, Male Human Druid 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Vance, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in a clean brown cloak covering his clean studded leather. His white hair is still thick. His eyes are hazel and catlike.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: A powerful necromancer made him what he is. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Mentor, Rich, Job. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Clerebold Vance, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Peridot (50 gp).


Social Check DCs


Gomory Stanton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. His red hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. A gifted student he started as a Fletcher, but he got bored and became a Carter. He has worked as a Carter like his father before him.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Gomory Stanton, Male Human Monk 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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