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NPC Generator

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Advanced [show]


Ernest Reid, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and is wearing colorful clothing, dressed as a Jeweler. He has no hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict, Mundane. Bonds: Mentor. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Ernest Reid, Male Human Paladin 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. Eye agate (4 gp). Malachite (4 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Burton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Mercenary business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He now spends his time doing works of charity.

Motivation: Expand his business.

Ideals: Philantrophist, Logical. Flaws: PTSD. Bonds: Job. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

John Burton, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. He has a penchant for wearing a ring with an oversized emerald on his right hand. His chestnut hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up halberd and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Addict. Bonds: Rich, Attractive, Nature. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Aldous Kinsley, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Raymond Payton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others

Flaws: Insomniac, Fearful. Bonds: Attractive, Military, Religious. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Payton, Male Human Druid 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. Lapis lazuli (11 gp).


Social Check DCs


Geoffrey Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple brown line shooting up and back down. He is portly but not overly obese. He wears a colorful flower in his silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west to a Sculptor, Geoffrey learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: To be a Cook again.

Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Geoffrey Shelley, Male Human Warrior 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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