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NPC Generator

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Advanced [show]


Ralf Roscoe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. His hair is short and blonde. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with his god.

History: He was born in the north, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Flaws: Emotional. Bonds: Attractive, Religious, Immigrant. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Ralf Roscoe, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)17 (+3) 15 (+2)16 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 100 gp.


Social Check DCs


Gomory Holton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has chestnut hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gomory hails from a village terrorized by gnolls. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Enemies. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Gomory Holton, Male Human Rogue 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Athletics +1, Deception +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1000 gp. Malachite (8 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Morton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his white hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He has achieved small success as a Sellsword.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Morton, Male Human Expert 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shane Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is matted, messy, and big. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Shane Birkenhead, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Athletics +2, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Abram, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. His hair is cut close to his head. He has gleaming, smiling blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Artistic. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Peter Abram, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 11 (+0)8 (-1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Gold dragon comb with red garnet eye (300 gp). Silver comb with moonstones (100 gp).


Social Check DCs

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