Drogo Charlton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears baggy blue pantaloons and a grey scarf. He has wavy golden hair. His eyes are violet and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the east. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Fighting. Flaws: Hedonist. Bonds: Adventurer, Religious. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His silver hair is cut short with large spiked bangs in the front. He has brown eyes and a pastel hat with a black feather.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful necromancer made him what he is. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by giants. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.
Bonds: Job, Mentor, Enemies. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Just what you see.
Reynard Paxton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized red coat. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Human culture. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Reynard was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.
Motivation: Human compassion.
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Attractive. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Balimaar Marston, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, white cloak. His hair is chestnut and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: He is a Deep Scion in disguise. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Find a way to reverse the transformation of his sister; and he would like to get married and retire
Ideals: Disciplined, Gifted. Bonds: Adventurer, Has a crush, Family. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Alex Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. His amber eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Many illithids want him driven away; and he feels threatened by others
Flaws: Fearful. Bonds: Rich, Religious, Enemies, Family. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4
Possessions: 20000 cp. Onyx (30 gp). 2 Tanglefoot bags. 4 Thunderstones. 2 Tanglefoot bags. 1 Smokesticks.
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