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Advanced [show]


Gerald Acton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his red hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Further expansion of business.

Flaws: Fearful. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Gerald Acton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Diggory Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze, and he perpetually has his scythe ready. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny topaz earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Diggory was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Has a crush, Job. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Diggory Tattersall, Male Human Warlock 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 600 gp. Fire opal pendant on a fine gold chain (500 gp). Sapphire pendant on gold chain (2500 gp).


Social Check DCs


Alexandre Perry, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case and is in decent physical shape. His white hair is thinning but still full. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich southern family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Optimist. Bonds: Immigrant, Rich, Religious. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Perry, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 8 (-1)8 (-1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Adelard Dumph, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and sports blue clothing, slightly heavier than average wear. His moppish silver hair is in a traditional bowl cut. His violet eyes lackadaisically let the world flow into them.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Artistic, Entrepeneur, Athletic. Bonds: Adventurer. Occupation: Scribe

Voice: French accent

Attributes [hide]

Adelard Dumph, Male Human Wizard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 12 (+1)18 (+4)
Skills Intimidation +7, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Blythe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown coat over a violet low-cut shirt, and a feathered hat upon his head. He is tall, broad shouldered and powerfully built. His head has been shaved. He has several tiny topaz earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich northern family. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Geoffrey began to lead the lost caravan. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of brigands.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Blythe, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 15 (+2)6 (-2)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 700 sp.


Social Check DCs

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