Roger Harrington, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his quarterstaff ready. His tied-back hair is auburn. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and wants his loneliness to end
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy, Disease. Occupation: Tailor
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 3000 sp. Red spinel (70 gp). Tiger eye turquoise (13 gp). Black pearl (600 gp). 1 Minor magic item.
Guy Moreno, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright grey suits and hats. He has moderate length golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home
Flaws: Antagonistic. Bonds: Attractive, Guardian, Adventurer, Military, Slave. Occupation: Barrister
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Hugh Southey, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. With a patchy silver beard and wild silver hair. His brown unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to loving parents in a slum to the south. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Disease, Greedy, Impulsive, Fearful. Bonds: Poor. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 5 (-3) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Celestial, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Climber’s kit. 1 Hourglass.
Gerald Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries a battered sai and tarnished bow as well. His white hair, when down, is lengthy. His fierce green eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Sage. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Marshal, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Religious. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Drogo Ashley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He is bald on top and has large silver tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them
History: Drogo was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting, Persistence. Flaws: Ugly, Shy. Occupation: Stableman
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2300 sp.
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