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Advanced [show]


Dean Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a grey cloak and cross-gartered tan stockings. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of giants once and for all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: To settle down with his crush; and marry his sister to traveling adventurers

Ideals: Gifted. Bonds: Attractive, Enemies, Family, Has a crush. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Dean Walpole, Male Human Expert 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Deception +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. Fire opal (600 gp). Rhodochrosite (8 gp). Deep green spinel (160 gp). Hematite (8 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Hallewell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a broad hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with vampirism at a very young age, Norman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and money/treasure

Ideals: Professionalism. Flaws: Insane, Disease, Mundane. Bonds: Rich. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Hallewell, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 10 pp. 1 Simple lock.


Social Check DCs


Robert Beckwith, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His small hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Herbalist, his father struggled to pay the bills. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and a deep hatred of illithids

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Robert Beckwith, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Conrad Chatham, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He wears a feathered hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: He has money and likes to spend it; and an old rival family wants him found

Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Family. Occupation: Banker

Voice: German accent

Attributes [hide]

Conrad Chatham, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 8 (-1)19 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp. A roughly beaten golden orb (90 gp).


Social Check DCs


Godfrey Pickering, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His white hair is knotted and matted. His eyes are violet and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Disciplined. Flaws: Addict. Bonds: Has a crush, Rich, Religious. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Godfrey Pickering, Male Human Paladin 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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