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Advanced [show]


Balimaar Sharps, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his left hand. His blonde hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Ideals: Gifted. Flaws: Insomniac. Bonds: In love, Nature, Enemies. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Sharps, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Tiger eye turquoise (13 gp). 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs


Anthony Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His skin is fair and his fingers are delicate and long. He has a auburn handlebar mustache and slicked back auburn hair. He has gleaming, smiling gray eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Anthony was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Flaws: Insane. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Painter

Voice: American accent

Attributes [hide]

Anthony Sharps, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Solid gold idol (500 gp). 1 Masterwork studded leather.


Social Check DCs


Gomory Washington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has blonde hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world; and he has decided he is irredeemable

Ideals: Athletic, Impeccable, Fighting. Bonds: Poor, Attractive. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Gomory Washington, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Theodoric Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey tunic with white highlights, and long black pants that bunch up around his shoes. His hair is white and curly. His eyes are a pleasant amber.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Cholmondeley, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 4 Tanglefoot bags. 1 Holy water. 4 Tanglefoot bags.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does. He carries a battered rapier and tarnished whip as well. His auburn hair, when down, is lengthy. He has gleaming, smiling hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Adventurer.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Job, Attractive, Nature. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Anderton, Male Human Adept 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Persuasion +6, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1000 sp. Red spinel (40 gp). Red garnet (40 gp). Black opal (1100 gp). Hematite (11 gp).


Social Check DCs

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