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Advanced [show]


Hubert Trowbridge, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. His silver hair is unkempt and raggedy. This amber eyed westerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Hubert Trowbridge, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Drogo Conway, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his green robe and has his rapier always slung over his shoulder. He sports a flattop hair cut. His eyes are a pleasant gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Tanner for hire.

Motivation: To reunite with his old friends; and to unite with his brother

Ideals: Philantrophist. Bonds: Job, Poor, Family, Adventurer. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Drogo Conway, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 9 (-1)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 9
Languages Common, Terran, Halfling, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 100 gp.


Social Check DCs


Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. He has dyed his greying red hair a little too much giving a sharp red color. His amber eyes peer out from beneath his broad grey hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Justice. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Nicholas Gracey, Male Human Commoner 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a very tight haircut. His blue eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the north, but his parents moved at a very young age to the west. Like his father and his sister before him, after school he went straight into learning to become a Unemployed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Athletic, Passionate. Bonds: Military, Immigrant, Job, Religious. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Gerard Ryland, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)13 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Diggory Conway, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting, Gifted. Bonds: Religious, Adventurer. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Diggory Conway, Male Human Cleric 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 3000 sp. Banded agate (4 gp). Blue sapphire (800 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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