Henry Chester, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Fisher uniform. His blonde hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Flaws: Sensitive, Antagonistic. Bonds: Job, Military, Immigrant. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 66 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Walcott, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, white shirt, and brown tie. He has a moderate pudge and is not very fit. With a patchy chestnut beard and wild chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.
History: Geoffrey was raised in a hard working conservative environment. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: Further expansion of business; and to be a fisher again
Ideals: Logical. Flaws: Insomniac, Antagonistic, Selfish. Bonds: Job. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Hugh Lindsey, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and likes to wear ponchos typically of a light brown in addition to tight pants. His left hand appears badly burned and disfigured. His chestnut hair is cut jaggedly and amateurishly. He has green eyes and a brown hat with a grey feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small mountains village. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Flaws: Selfish. Bonds: Rich, Nature, Adventurer, Slave. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 4 Tanglefoot bags. 4 Tanglefoot bags. 2 Smokesticks.
Adelard Law, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are a pleasant hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Entrepeneur, Fighting, Optimist, Gifted. Flaws: Depressed. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp. Azurite (6 gp). Banded agate (6 gp).
Gunter Hackney, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with broad hat. He is muscular with a powerful set of arms. His red hair has been sun bleached extensively. His blue eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Professionalism, Logical. Flaws: Disease, Ugly. Bonds: Has a crush. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 200 gp. Freshwater pearl (9 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
