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Advanced [show]


Ralf Riley, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears a brown shirt with thin white vertical stripes and black pants. His moppish blonde hair is in a traditional bowl cut. This hazel eyed easterner is not easily forgotten.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Military, Rich. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Ralf Riley, Male Human Ranger 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Hackney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. He has no hair. His eyes, though not visible through his cowl, are violet.

Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Military. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Gomory Hackney, Male Human Wizard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp. Black pearl (200 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Chad Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his silver hair to look like a famous performer. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Enemies, Nature. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Chad Kimberly, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 5 (-3)14 (+2) 17 (+3)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Easton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of magic on his torso, and sports empty pouches on his belt. His golden hair is unkempt and raggedy. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To pay off his debts; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Easton, Male Human Wizard 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 800 gp. Alexandrite (1100 gp). White opal (800 gp).


Social Check DCs


Hugh Willoughby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is renowned for his bright black suits and hats, and his gloved hand is found clutching a axe. His white hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He then took over the family business and is one of the better Armorer for hire.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Disciplined. Flaws: Insane, Impulsive. Bonds: Adventurer, Immigrant, Job. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Hugh Willoughby, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 12 (+1)5 (-3)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +0

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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