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NPC Generator

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Advanced [show]


Don Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple black line shooting up and back down. He is portly but not overly obese. His white hair is lengthy and is close to two feet long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Don has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Don Sutton, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Roger Holton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of bastard swords on his belt, each one with a ruby on the hilt. He has done his best to style his auburn hair to look like a famous performer. His blue eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Roger's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Roger hails from a village terrorized by goblins. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by goblins. Roger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Fighting, Impeccable, Entrepeneur, Gifted. Bonds: Enemies. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Roger Holton, Male Human Druid 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 6 (-2)10 (+0)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hunter Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He usually wears his black robe and has his hand crossbow always slung over his shoulder. He wears his white hair down. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Barrister profession.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has achieved small success as a Barkeep.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Hunter Davenport, Male Human Druid 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Iolite (40 gp). Obsidian (4 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Doctor business at a young age. His childhood dream was to be a Cook, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business.

Ideals: Athletic, Artistic. Bonds: Attractive, Slave, Job. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Adelard Copeland, Male Human Sorcerer 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His white hair is drawn into a tight pony tail with a card scrunchie. His violet eyes peer out from beneath his top green hat.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: Thomas was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes him a fraud; and to settle down with his crush

Ideals: Persistence. Flaws: Insomniac. Bonds: Has a crush, Nature, Enemies. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Bentham, Male Human Druid 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 17 (+3)7 (-2) 17 (+3)12 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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