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Advanced [show]


Hunter Davenport, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He has brown hair. His hazel eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His mother raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Nature, Family. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Hunter Davenport, Male Human Sorcerer 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Persistence, Fighting. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Henry Livingstone, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Obsidian (8 gp).


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His chestnut hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Family, Mentor. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Randal Bentham, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30000 sp. Fire opal (700 gp). 1 Minor magic item.


Social Check DCs


Frederick York, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His long auburn hair reaches down to his waist. His thin eyebrows rest above his beady gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: Frederick was born in the north. At a young age he loved to build and create. He has had some formal writing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Persistence, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Frederick York, Male Human Bard 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp.


Social Check DCs


William Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a red poncho over his likewise colored trousers and shirt. He wears a wide-brimmed hat to cover his moderate length blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, William studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted. Flaws: Insomniac. Bonds: Adventurer. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Walcott, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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