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NPC Generator

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Advanced [show]


Trey Astley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in a clean red cloak covering his clean studded leather. His blonde hair and beard is wavy and long. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Rich. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Trey Astley, Male Human Warrior 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)17 (+3) 16 (+3)10 (+0)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Terran, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +6

Possessions: 800 gp.


Social Check DCs


John Holton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His red hair has been sun bleached extensively. He has brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting. Flaws: Mundane, Hedonist, Disease. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

John Holton, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 12 (+1)18 (+4)
Skills Investigation +2, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Pink pearl (150 gp). Red garnet (150 gp). Obsidian (7 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Percival Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He tends to wear a large white jacket, and his gloved hand is found clutching a flail. His head has been shaved. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To find somewhere to settle down; and find a way to reverse the transformation of his sister

Ideals: Professionalism, Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Family. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Percival Kendal, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)12 (+1) 18 (+4)7 (-2)
Skills Intimidation +0, Medicine +6
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp.


Social Check DCs


Rolf Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown cloak and cross-gartered tan stockings. His long blonde hair reaches down to his waist. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Rolf Branson, Male Human Fighter 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. Aquamarine (1100 gp). Coral (120 gp). Amber (120 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Webley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. He has styled his brown hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: The child of southern immigrants he idolized his father. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and revenge

Ideals: Joker, Persistence, Gifted. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Alex Webley, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs

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