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NPC Generator

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Advanced [show]


Roger Langley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears dark leathers with embroidery. His chestnut hair is singed and shortened. His fierce green eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Nature. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Roger Langley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 11000 sp. Golden yellow topaz (1200 gp). 1 Minor magic item.


Social Check DCs


Anselm Walcott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a tight fitting tan shirt and pants, and his gloved hand is found clutching a shield. His blonde hair is cut short. His eyes are a pleasant brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he is wracked by social anxiety

Flaws: Antagonistic, Ugly, Fearful. Bonds: Has a crush, Adventurer. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Walcott, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gerald Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His blonde hair is smooth and relatively long. This brown eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy. Bonds: Has a crush, Religious, Military. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Gerald Pinkerton, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Moonstone (80 gp). Amethyst (150 gp). Moonstone (80 gp).


Social Check DCs


Wymar Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has white hair. He has gleaming, smiling brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 6 years old his parents immigrated from the north. A freak accident while working with his Weaver father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Flaws: Disease. Bonds: Poor, Family, Job, Immigrant. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Wymar Gladstone, Male Human Warrior 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills History +3, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 700 gp. Star rose quartz (30 gp). Citrine (30 gp).


Social Check DCs


Ernest Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large white jacket. His hair is greying and his face has many wrinkles. His skin is flawless and his green eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Ernest was born with his father's beautiful face. Ernest was born on a far northern forest where he grew up under the tutelage of his father, an expert Crown-heir. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Enemies, Has a crush. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Ernest Copeland, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)18 (+4) 16 (+3)13 (+1)
Skills Investigation +7, Religion +7
Senses Passive Perception 13
Languages Common, Gnome, Giant, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Just what you see.


Social Check DCs

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