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NPC Generator

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Advanced [show]


Thomas Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized topaz on his left hand. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: The child of a Dyer, who enjoyed hunting, Thomas was taken on many hunting expeditions. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. During his travels, Thomas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thomas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thomas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Nature, Adventurer. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Thomas Kitchur, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Dustin Lindsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He tends to wear a large green jacket, and his gloved hand is found clutching a scimitar. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Hedonist, Racist. Bonds: Slave, Adventurer. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Lindsay, Male Human Wizard 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 30 pp. Silver pearl (150 gp). Chrysoberyl (150 gp). Banded agate (13 gp). Blue star sapphire (600 gp). Black pearl (1600 gp). Malachite (13 gp).


Social Check DCs


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: Percival hails from a village terrorized by illithids. In his 17th year, his parents were killed by a illithids raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Percival Dryden, Male Human Aristocrat 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 14 (+2)9 (-1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a brown suit. He has dyed his greying white hair a little too much giving a sharp white color. His face is scarred and worn.

Personality: He is mildly Human supremacist, though he does not identify as such. He plays an instrument quite well.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered writing. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and human compassion

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Family, Immigrant. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anthony Garfield, Male Human Commoner 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 18 (+4)6 (-2)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Miles Tenley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His silver hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful brothel owner made him what he is. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Miles Tenley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs

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