Geoffrey Chatham, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy black hair. His eyes are gray and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Geoffrey was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Silver comb with moonstones (800 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A roughly beaten golden orb (120 gp).
Guy Churchill, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His thin eyebrows rest above his beady green eyes.
Personality: He has always had a great fascination with Human culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Server business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Server job and began his own company from there.
Motivation: To clean up the streets; and balancing his hectic life and new server responsibilities is difficult
Flaws: Ugly, Racist, Fearful, PTSD. Bonds: Job, Guardian. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 15000 cp. Banded agate (10 gp).
Bernard Acton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His skin is fair and his fingers are delicate and long. He has moderate length white hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Barber business at a young age. Cursed with vampirism at a very young age, Bernard has worked very hard to control his curse. He then took over the family business and is one of the better Barber for hire.
Motivation: Further expansion of business; and expand his business
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Cory Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy violet suit. He has a slight overbite and is overall scrawny. He has moderate length golden hair. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Antagonistic. Bonds: Attractive, Mentor, Military, Job. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Dean Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His blonde hair, when down, is lengthy. His gray eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Racist, PTSD. Bonds: Slave, Enemies. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10 pp.
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