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Advanced [show]


Kody Elton, Male Human [Permalink]

Personal [hide]

Description: This man wears a green cloak and cross-gartered grey stockings, and sports empty pouches on his belt. He has a red handlebar mustache and slicked back red hair. His eyes are likewise amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Sold as a small child to a wizard, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kody was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and to be a miner again

Flaws: Shy. Bonds: Enemies, Mentor, Adventurer, Job. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Kody Elton, Male Human Rogue 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1300 gp. White opal (600 gp). Citrine (30 gp). Blue sapphire (600 gp). Bloodstone (30 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Gerald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length white hair. He wears a mask on his face.

Personality: This man loves singing and to teach people singing more than just about anything. He is frequently practicing swordplay.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Gerald Wedgwood, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Thomas Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He has no hair. He has a dull look in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Thomas's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to protect his home

Flaws: Ugly, Antagonistic. Bonds: Guardian, Military, Immigrant. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Thomas Yeardley, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)7 (-2) 14 (+2)9 (-1)
Skills Animal Handling +4, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Kenley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His red hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Conrad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Insomniac, Emotional. Bonds: Attractive, Religious. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Conrad Kenley, Male Human Commoner 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 5000 sp. Chalcedony (30 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp).


Social Check DCs


Henry Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet shirt with thin brown vertical stripes and green pants. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Henry was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Persistence. Flaws: Racist. Bonds: Nature. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Thorpe, Male Human Ranger 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)7 (-2) 13 (+1)16 (+3)
Skills History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Lapis lazuli (7 gp). Tiger eye turquoise (7 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs

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