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NPC Generator

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Advanced [show]


Alex Holton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are violet.

Personality: Alex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. Cursed with a spirit at a very young age, Alex has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant, Military. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Alex Holton, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 18 (+4)11 (+0) 13 (+1)6 (-2)
Skills Intimidation +0, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 15000 cp.


Social Check DCs


Solomon Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the west. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Joker, Persistence, Entrepeneur. Flaws: Hedonist. Bonds: Poor. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Solomon Merton, Male Human Warrior 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)15 (+2) 11 (+0)8 (-1)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 500 gp. Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Norton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Sellsword uniform. He has dyed his greying black hair a little too much giving a sharp black color. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Job, Guardian, Adventurer, Military. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Kyle Norton, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Chalcedony (30 gp). Red garnet (150 gp). Red garnet (150 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Gerard Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. He has moderate length silver hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Herbalist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Herbalist. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and balancing his hectic life and new herbalist responsibilities is difficult

Flaws: Antagonistic, Addict. Bonds: Attractive, Slave, Job, Nature. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Gerard Cromwell, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Barlow, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear ponchos typically of a light blue in addition to tight pants. His skin is also unnaturally pale. His brown hair, when down, is lengthy. He has gleaming, smiling green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Bellfounder, but he got bored and became a Layabout. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious, Job, Enemies. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Gerard Barlow, Male Human Bard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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