Simon Landon, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his falchion ready. He keeps his long chestnut hair kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered poetry. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 5 (-3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
Possessions: 1000 sp. Deep blue spinel (500 gp). Tourmaline (50 gp). Black pearl (500 gp). Hematite (10 gp).
Anselm Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His eyes are blue and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Unemployed. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 300 gp. Golden yellow topaz (1600 gp). Obsidian (14 gp). Alexandrite (1600 gp).
Diggory Mori, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Diggory studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Engraver for hire.
Motivation: To be a Mayor again; and wants to raise his children well
Ideals: Impeccable, Extrovert, Gifted. Bonds: Job, Family. Occupation: Engraver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Jacobs, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a red coat with blue slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a flapper bob. This blue eyed northerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Passionate. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp.
Bertram Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and brown robe with the hood down, and he perpetually has his crossbow ready. His silver hair is thinning but still full. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Bonds: Military, Mentor, Poor. Occupation: Engraver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
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