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Conrad Merton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his glaive ready. His blonde hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Conrad lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Merton, Male Human Adept 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. His hair is blonde and curly. He has several tiny ruby earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Rich, Attractive, Military. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Geoffrey Hornsby, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Athletics +5, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Tim Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light blue in addition to tight pants. With bright chestnut hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Tattersall, Male Human Adept 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp. Amber (90 gp).


Social Check DCs


Gerald Conway, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and violet, and wears rings and necklaces with large, colorful gems. He wears a Stetson hat to hide his balding. His eyes are a pleasant blue.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His father raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Attractive, Nature. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Gerald Conway, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 10 (+0)17 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. 1 Average lock. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Solomon Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: He feels threatened by others.

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Solomon Dudley, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)9 (-1) 16 (+3)12 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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