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NPC Generator

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Advanced [show]


Kyle Gracey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is heavily combed to the right. He has amber eyes and a grey hat with a brown feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Optimist, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Kyle Gracey, Male Human Ranger 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 29000 cp. Jade (80 gp). Malachite (15 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Alex Stansfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of strength around his neck, and a greatsword on his belt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Alex Stansfield, Male Human Ranger 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp. Azurite (10 gp). Sard (70 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His blonde hair is drawn into a tight pony tail with a card scrunchie. His green eyes are passionate and lively.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a necromancer, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Adventurer, but he got bored and became a Doctor. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Lazy. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Tim Bentley, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Cason, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a blue coat. His black hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates giants. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Many giants want him driven away; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Enemies, Family, In love, Adventurer. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Cason, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)7 (-2) 16 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 27000 cp. Banded agate (15 gp). Black opal (600 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Anselm Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His black hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. Anselm was born on a far southern plains where he grew up under the tutelage of his mother, an expert Baker. He left for the south, certain he would find work there.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Flaws: Shy. Bonds: Rich, Immigrant, Slave. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Dumph, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)5 (-3) 18 (+4)13 (+1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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