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Advanced [show]


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair, when down, is lengthy. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gilbert took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Hornsby, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. Amethyst (90 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His eyes are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: Charles was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Job, Rich. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Charles Stanford, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 18 (+4)16 (+3) 18 (+4)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Celestial, Druidic, Gnome
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 300 gp.


Social Check DCs


Trey Blythe, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His silver hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trey was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence. Flaws: Greedy. Bonds: Enemies, Family. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Trey Blythe, Male Human Cleric 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 90 pp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Hale, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He usually wears his tan robe and has his sickle always slung over his shoulder. His long white hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Miles Hale, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Stealth +7, Survival +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 2000 sp. Black pearl (700 gp). Peridot (50 gp).


Social Check DCs


Hugh Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Hugh hails from a village terrorized by giants. A gifted student he started as a Roofer, but he got bored and became a Assassin. He has achieved small success as a Assassin.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Clifford, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Deception +3, Insight +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 17000 cp.


Social Check DCs

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