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Advanced [show]


Solomon Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His head has been shaved. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Solomon was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and regain custody of his daughter

Flaws: Ugly. Bonds: Adventurer, Enemies, Immigrant, Family. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Solomon Tickle, Male Human Adept 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 8
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Byron, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is auburn and very short. His fierce brown eyes like to dwell on things.

Personality: He is irascible and easily irritated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the west. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he feels threatened by others

Flaws: Antagonistic, Fearful, Addict. Bonds: Immigrant, Enemies. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Patrick Byron, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)14 (+2) 17 (+3)10 (+0)
Skills Athletics +1, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Hugh was born the youngest of three triplets. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He desires power and/or immortality; and regain custody of his daughter

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Beggar

Voice: French accent

Attributes [hide]

Hugh Mori, Male Human Cleric 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 70000 cp. Amber (60 gp). Emerald (600 gp). Smoky quartz (30 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs


Bertram Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He wears his red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: Bertram was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Addict, PTSD. Bonds: Attractive. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Bertram Eastaughffe, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. Jet (50 gp). Hematite (7 gp). Tiger eye turquoise (7 gp). Red spinel (50 gp). 1 Half-Plate.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple blue robe with green stripes complete with hood. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, Guardian, Immigrant, Military. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Aldous Wellington, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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