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Advanced [show]


Everard Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and silver. His eyes are likewise green.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Baker and occasionally as a mercenary.

Motivation: He desires power and/or immortality; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Disciplined. Flaws: Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Anderton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)18 (+4) 11 (+0)9 (-1)
Skills Arcana +6, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Solid gold idol (1000 gp). 1 Minor magic item.


Social Check DCs


William Sharps, Male Human [Permalink]

Personal [hide]

Description: This man wears a red vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. He has black hair. He wears an eyepatch.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Slave, Enemies. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

William Sharps, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Hunter Blackwood, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Assassin does. His red hair is styled in orderly dreadlocks. His eyes are brown and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Assassin soon after.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Hunter Blackwood, Male Human Druid 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Springfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered bastard sword and tarnished monstrous two handed axe as well. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Emotional. Bonds: Rich, Family, Religious. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Raymond Springfield, Male Human Barbarian 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His feathered hat is riddled with cuts and holes. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Flaws: Ugly, Addict, Insomniac. Bonds: Poor, Adventurer, Military. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Ernest Windsor, Male Human Fighter 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 8 (-1)18 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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