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Advanced [show]


Roland Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. With a patchy auburn beard and wild auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: Roland was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Roland Birkenhead, Male Human Warlock 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)14 (+2) 5 (-3)15 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 7
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is heavily combed to the right. His green eyes dart from person to person.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Athletic, Impeccable, Philantrophist. Flaws: Disease. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

William Cholmondeley, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)17 (+3) 16 (+3)13 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Violet garnet (300 gp).


Social Check DCs


Aldous Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His half smiles and blue eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful slaver made him what he is. Aldous was born on a far eastern desert where he grew up under the tutelage of his father, an expert Guard. He left for the east, certain he would find work there.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Immigrant. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Aldous Birkenhead, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in tan turtlenecks beneath a brown coat with white slacks. His red hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Solomon studied abroad. His druidic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Depressed. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Solomon Pinkerton, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)18 (+4) 11 (+0)15 (+2)
Skills Insight +2, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Orc, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 100 gp. 3 Tanglefoot bags.


Social Check DCs


Tim Kinsley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel shirt with thin green vertical stripes and black pants. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tim took refuge in the old dungeon and found the beat up shield and armor he uses now. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Religious. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Tim Kinsley, Male Human Cleric 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 500 gp. Pink pearl (70 gp). Blue star sapphire (1600 gp). Azurite (14 gp).


Social Check DCs

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