Raymond Blakeley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is smooth and relatively long. He has a dull look in his amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Military, Adventurer. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 7 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Hubert Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. With bright red hair and a scraggly beard. His half smiles and green eyes are beguiling and draw you in.
Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Hubert has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep
Ideals: Fighting. Flaws: Antagonistic, Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Black pearl (800 gp).
Kody Hadley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His brown hair is heavily combed to the right. He has gleaming, smiling hazel eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He was granted necromantic powers by his dying brother.
Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Philantrophist, Gifted, Artistic, Logical. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 18 (+4) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Golden yellow topaz (700 gp).
Raymond Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a slight overbite and is overall scrawny. He has shaved his head bald. He has several tiny sapphire earrings on each ear.
Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Human people.
Ideals: Philantrophist. Flaws: Insane, Racist. Bonds: Rich, Mentor. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 70 pp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Clerebold Braxton, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a long silver beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Armorer and found it very stressful. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is terrified, and will act out of fear; and to end his boredom
Ideals: Joker. Flaws: Mundane, Secretive, Fearful. Bonds: Job. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
