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Advanced [show]


Anselm Coombs, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His tied-back hair is chestnut. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Sellsword, but he was a colossal failure. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and balancing his hectic life and new herbalist responsibilities is difficult

Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Enemies. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Anselm Coombs, Male Human Ranger 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


William Huxley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a very tight haircut. His eyes are violet and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Human compassion; and he has passion for adventuring and risk

Ideals: Passionate. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

William Huxley, Male Human Ranger 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)15 (+2) 8 (-1)12 (+1)
Skills Athletics +7, Deception +4
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears rags and sports a simple walking cane. He has a hunchback. His tied-back hair is silver. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the south. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Norman was born in the south. At a young age he loved to build and create. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Pacifist, Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Norman Acton, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)7 (-2) 13 (+1)7 (-2)
Skills Animal Handling +3, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and white with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Anderton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He has done his best to style his white hair to look like a famous performer. His gray eyes peer out from beneath his feathered brown hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: Thomas was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic. Flaws: Racist, Lazy. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Thomas Winterbourne, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)7 (-2) 17 (+3)9 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp.


Social Check DCs

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