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Advanced [show]


Dustin Weld, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and beady.

Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.

Motivation: Doesn't want to be a Server and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Weld, Male Human Aristocrat 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills History +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Reynard Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green coat over a violet low-cut shirt, and a Stetson hat upon his head. His hair is golden and curly. His gray eyes peer out from beneath his Stetson green hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the west. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Reynard Cornish, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. 2 Tanglefoot bags. 4 Holy water. 1 Alchemist’s fire.


Social Check DCs


Lance Addington, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His skin is fair and his fingers are delicate and long. He has a brown handlebar mustache and slicked back brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Shy. Bonds: In love, Family. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Addington, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his white hair up. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trym was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Spy again; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Disease, Racist. Bonds: Attractive, Job. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Clare, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Drogo Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a black cloak and cross-gartered tan stockings. With bright silver hair and a scraggly beard. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Drogo was born the youngest of three triplets. Drogo was born on a far western forest where he grew up under the tutelage of his father, an expert Soapmaker. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Family, Immigrant. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Drogo Melancon, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 7 (-2)13 (+1)
Skills Arcana +5, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 500 sp. Rhodochrosite (8 gp).


Social Check DCs

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