Theodoric Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red and very short. His hazel eyes have a joyful gleam in them most of the time.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Hedonist, Disease. Bonds: Adventurer. Occupation: Seamstress
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 21000 sp. 1 Minor magic item.
Gilbert Marston, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. He keeps his long chestnut hair kept up in a rat tail. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a plains tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Rich, Nature. Occupation: Crown-heir
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
Possessions: 200 gp. Large well-done wool tapestry (300 gp). Silver ewer (40 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.
Jocelyn Woods, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple pastel robe with red stripes complete with hood. He has styled his silver hair well, parting it to the left. His violet eyes have a joyful gleam in them most of the time.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south his family was never financially stable. He was an apprentice working in his father's forge. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Poor, Job. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Banded agate (8 gp). Iolite (70 gp). Chrysoprase (70 gp). Blue star sapphire (1300 gp).
Trey Clayton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He is portly but not overly obese. His auburn hair, when down, is lengthy. He has several tiny ruby earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.
History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Shy. Bonds: Rich, Adventurer, Mentor, Family. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Randal Cooper, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair has been sun bleached extensively. He has gray eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Healer father left him crippled. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting. Flaws: Depressed, Antagonistic, Disease. Bonds: Mentor, Rich. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Sylvan, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 48000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!