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Advanced [show]


Hunter Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair up. His violet unseeing eyes seem to look past you.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Raspy

Attributes [hide]

Hunter Ramsay, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 17 (+3)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Athletics -1
Senses Passive Perception 12
Languages Common, Auran, Goblin, Elven
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Amber (130 gp). Chalcedony (40 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Arnold Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with violet socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Bellfounder like his father before him.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Impulsive. Bonds: Job, Immigrant, Family. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Arnold Eastaughffe, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs


Don Wade, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports brown clothing, slightly heavier than average wear. He wears a colorful flower in his chestnut hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Don Wade, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kody Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. His eyes are green and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love.

Flaws: Ugly, Racist. Bonds: Adventurer, Poor, Has a crush. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Heiser, Male Human Paladin 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Theobald Harley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his chestnut hair up in a very large beehive style do. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Flaws: Racist. Bonds: Has a crush, Enemies, Mentor, Rich. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Theobald Harley, Male Human Wizard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)18 (+4) 6 (-2)17 (+3)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 8
Languages Common, Orc, Halfling, Giant, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 100 gp.


Social Check DCs

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