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Advanced [show]


Aldous Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. He wears his chestnut hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Selfish. Bonds: Attractive, Slave, Religious, Enemies. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Rodney, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)7 (-2) 16 (+3)6 (-2)
Skills History +0, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Colton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a simple brown robe with black stripes complete with hood, marred by teas. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of goblins once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Gifted, Persistence. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Bertram Colton, Male Human Wizard 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 500 gp.


Social Check DCs


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Tattersall, Male Human Expert 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. Tiger eye turquoise (11 gp). Rhodochrosite (11 gp). Alexandrite (500 gp). Chalcedony (80 gp). 1 Darkwood Shield.


Social Check DCs


Roger Ridley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He became a Mayor soon after.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Ridley, Male Human Monk 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Persuasion +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 400 gp.


Social Check DCs


Jocelyn Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. His hair, while still mostly blonde, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a desert tribe. Through the years after Jocelyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Jocelyn's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and expand his business

Flaws: Antagonistic, Racist. Bonds: Nature, Job, In love. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Beverly, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)9 (-1) 10 (+0)16 (+3)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 sp.


Social Check DCs

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