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Advanced [show]


Bernard Lester, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He is bald on top and has large blonde tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast desert. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Find a way to reverse the transformation of his sister; and seeks redemption

Ideals: Opinionated, Gifted. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Bernard Lester, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)13 (+1) 16 (+3)8 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp.


Social Check DCs


Kyle Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: He was raised by priests from a young age. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Mundane. Bonds: Military, Religious, Mentor. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Kyle Hailey, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Animal Trainer does. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair down. His amber eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Animal Trainer, Trym learned a great deal about his mother's area of expertise. A gifted student he started as a Banker, but he got bored and became a Animal Trainer. He now owns his own business.

Motivation: To be a Banker again; and further expansion of business

Ideals: Fighting. Flaws: Terse, Impulsive, Disease. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Trym Whitby, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)9 (-1) 17 (+3)10 (+0)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs


Justin Windsor, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His brown hair is lengthy. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Flaws: Emotional. Bonds: In love, Rich, Adventurer, Family. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Justin Windsor, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Kendall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is blonde and very short. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful slaver made him what he is. In his 16th year, his parents were killed by a gnolls raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Disease. Bonds: Mentor, Enemies, Family. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Arnold Kendall, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp. 1 Silk rope. 1 Disguise kit. 1 Good lock.


Social Check DCs

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