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NPC Generator

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Advanced [show]


Aldous Colby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a tan shirt with thin pastel vertical stripes and green pants. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Tailor

Voice: French accent

Attributes [hide]

Aldous Colby, Male Human Wizard 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)6 (-2) 9 (-1)15 (+2)
Skills Arcana +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp.


Social Check DCs


Shane Hayes, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his yellow robe and has his mace always slung over his shoulder. He wears his golden hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Shane Hayes, Male Human Expert 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Nature +6, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 500 gp. Chrysoberyl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Dustin Compton, Male Human Fighter 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)17 (+3) 14 (+2)15 (+2)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his green robe and has his ceremonial dagger always slung over his shoulder. His hair is chestnut, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Military. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Anderton, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


William Trollope, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey small hat and grey clothes, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: William was born in the south. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Shoemaker again; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Enemies, Debt, Job. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

William Trollope, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 9 (-1)17 (+3)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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