Aldous Clayden, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He keeps his blonde hair in a pixie cut. He has a dull look in his green eyes.
Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his father. In his 15th year, his parents were killed by a dire rats raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Revenge.
Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 19 (+4) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll, Draconic, Abyssal, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Nicholas Wade, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His chestnut hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Antagonistic, Ugly. Bonds: Poor. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp.
Percival Harlow, Male Human [Permalink]
Personal [hide]
Description: He sports yellow clothing, slightly heavier than average wear. He is portly but not overly obese. He has a long white beard with little hanging trinkets. His eyes are violet and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Hunter soon after.
Motivation: To end his boredom; and to find somewhere to settle down
Flaws: Antagonistic, Mundane. Bonds: Attractive, Poor, Job. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 7000 cp.
Theobald Marleigh, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His hair is long and white with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.
History: Gifted from a young age, Theobald studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Gifted. Flaws: Ugly, Insane, Antagonistic. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 800 gp. Bloodstone (50 gp). Moss agate (11 gp).
Ernest Cotton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears dark leathers with embroidery. He has a hunchback. He keeps his chestnut hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with music.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Laborer
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 26000 sp.
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