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NPC Generator

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Advanced [show]


William Crawford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. His red hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: William was raised in a hard working conservative environment. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Joker, Entrepeneur, Optimist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

William Crawford, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 9000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Morley, Male Human [Permalink]

Personal [hide]

Description: An older man who sports brown clothing, slightly heavier than average wear, he is not a threatening figure. His head has been shaved. His gray eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with music.

History: He was born several months after his father was called into army service. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Military. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Morley, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)7 (-2) 7 (-2)5 (-3)
Skills Athletics +5, Performance -1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Lance Milton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He keeps his brown hair in a flapper bob. His eyes are gray and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. He has worked as a Scribe like his father before him.

Motivation: To be a Spy again; and he is unsatisfied with his job

Ideals: Athletic, Joker. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Lance Milton, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 11 (+0)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 31000 sp.


Social Check DCs


Kyle Digby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His moppish chestnut hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the north. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 7 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult.

Ideals: Pacifist, Gifted. Bonds: Immigrant, Job. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Kyle Digby, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Southey, Male Human [Permalink]

Personal [hide]

Description: This southern man wears black leather gloves, a black jacket, and tight pants. His clothes are grease stained in places. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He enjoys reading and quiet.

History: A powerful slaver made him what he is. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Bonds: Poor, Immigrant, Mentor. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Anselm Southey, Male Human Sorcerer 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1400 sp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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