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NPC Generator

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Advanced [show]


Ernest Weston, Male Human [Permalink]

Personal [hide]

Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Ernest Weston, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp.


Social Check DCs


Henry Sherwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears red trousers with tan and white striped suspenders. He wears various colorful collared shirts. His Stetson hat is riddled with cuts and holes. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west, but his parents moved at a very young age to the north. Henry was born on a far western desert where he grew up under the tutelage of his mother, an expert Tailor. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Henry Sherwood, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 12000 cp. Azurite (10 gp). Silver pearl (160 gp). Freshwater pearl (10 gp). Golden pearl (160 gp).


Social Check DCs


Drogo Carlton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he dresses in brown turtlenecks beneath a white coat with blue slacks. His auburn hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: Drogo was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and to reunite with his absent father

Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Family, In love. Occupation: Laborer

Voice: American accent

Attributes [hide]

Drogo Carlton, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 19000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a long brown beard with little hanging trinkets. He has violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Layabout mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

William Brownrigg, Male Human Paladin 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 44000 sp.


Social Check DCs


Bertram Hale, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear flannel. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Depressed, Mundane. Bonds: Nature, Military. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Hale, Male Human Bard 10
Medium (5'10") Human, Lawful Good (CR 10)
Armor Class 8
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)9 (-1) 6 (-2)16 (+3)
Skills Acrobatics +2, Intimidation +7
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Eye agate (9 gp). Alexandrite (1400 gp). Eye agate (9 gp). Moss agate (9 gp).


Social Check DCs

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