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NPC Generator

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Advanced [show]


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, and a wedding ring on his left hand. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: The child of a Architect, who enjoyed hunting, Ralf was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Bonds: In love, Religious, Nature, Immigrant. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Ralf Bentham, Male Human Aristocrat 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 4 (-3)9 (-1)
Skills Athletics +6, Medicine +0
Senses Passive Perception 7
Languages Common, Giant, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp. Smoky quartz (50 gp). Violet garnet (600 gp). Golden pearl (40 gp). Obsidian (6 gp). White pearl (40 gp). 1 Minor magic item.


Social Check DCs


Heward Milton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Mentor. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Heward Milton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)17 (+3) 17 (+3)14 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2800 sp. Fiery yellow corundum (500 gp). Moss agate (12 gp).


Social Check DCs


Theodoric Addington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long red hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Secretive. Bonds: Attractive, Nature, Slave. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Theodoric Addington, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Landon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. His hair is auburn and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Artistic. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Alex Landon, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 16 (+3)14 (+2) 15 (+2)6 (-2)
Skills Persuasion +0, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. Star rose quartz (50 gp). Moss agate (4 gp). Blue sapphire (400 gp). Carnelian (50 gp). 3 Smokesticks.


Social Check DCs


Gerard Clayton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He has no hair. His amber eyes have a joyful gleam in them most of the time.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gerard was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and to clean up the streets

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Immigrant, Family, Guardian. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Clayton, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp. 1 Half-Plate.


Social Check DCs

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