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Advanced [show]


Peter Nibley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a grey poncho over his likewise colored trousers and shirt, and a wedding ring on his right hand. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny emerald earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Peter was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Persistence. Bonds: In love, Rich, Family. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Peter Nibley, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp.


Social Check DCs


William Prescott, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his flail ready. He wears his chestnut hair up in a very large beehive style do. His green eyes are slightly larger than normal.

Personality: William wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the large cave and found the beat up flail and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Optimist. Bonds: Attractive, Nature. Occupation: Barber

Voice: Squeaky

Attributes [hide]

William Prescott, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Wymar Rayden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by chocolates. His red hair is unkempt and raggedy. His eyes are gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Wymar hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Enemies. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Rayden, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 2 Smokesticks. 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Richard Walpole, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. He wears his golden hair up in a very large beehive style do. His fierce hazel eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west, but his parents moved at a very young age to the north. Richard was born on a far western island where he grew up under the tutelage of his father, an expert Barrister. He has worked as a Barrister like his father before him.

Motivation: To be a Cartwright again; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Immigrant, Job. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Richard Walpole, Male Human Sorcerer 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roland Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, grey cloak. He keeps his long blonde hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses divination through singing.

History: A powerful wizard made him what he is. He was an apprentice working in his mother's forge. He became a Courier soon after.

Motivation: To be a Crown-heir again.

Ideals: Gifted. Bonds: Attractive, Mentor, Job. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Shelley, Male Human Warrior 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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