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Advanced [show]


Theobald Kitchur, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a glaive. He wears his silver hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Mercenary, who enjoyed hunting, Theobald was taken on many hunting expeditions. Cursed with vampirism at a very young age, Theobald has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Theobald Kitchur, Male Human Sorcerer 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 16 (+3)11 (+0)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Lance Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. He carries with him a set of bastard swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is black and curly. He has gleaming, smiling brown eyes.

Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the north. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Lance Marleigh, Male Human Warrior 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Addington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Soapmaker. He has black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Humans.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Sensitive, Racist. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Gerald Addington, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gomory Winthrop, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: The child of a Banker, who enjoyed hunting, Gomory was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Nature, Military. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Gomory Winthrop, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a fancy blue suit. His hair is brown and curly. This blue eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Gerard Birkenhead, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. Chrysoberyl (160 gp).


Social Check DCs

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