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Advanced [show]


Peter Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He carries a battered sai and tarnished greatsword as well. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Selfish. Bonds: Religious. Occupation: Marshal

Voice: French accent

Attributes [hide]

Peter Morton, Male Human Druid 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)11 (+0) 16 (+3)8 (-1)
Skills Deception +2, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 400 gp.


Social Check DCs


Solomon Cornish, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy pastel suit, and a wedding ring on his left hand. His white hair is slicked back into a classic pompadour. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Shipwright soon after.

Motivation: Wants to work out more often; and many illithids want him driven away

Ideals: Athletic. Bonds: Attractive, In love, Enemies, Adventurer, Job. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Solomon Cornish, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Druidic, Auran, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 1000 sp.


Social Check DCs


Frederick Tatum, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears red trousers with black and pastel striped suspenders. He wears various colorful collared shirts. He has a black handlebar mustache and slicked back black hair. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Shy, Insomniac, Disease. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Frederick Tatum, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 9 (-1)7 (-2)
Skills Perception +1, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Anthony Rutland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he seems to be bored by most things

Ideals: Gifted, Professionalism. Flaws: Disease, Mundane, Depressed. Bonds: Poor. Occupation: Server

Voice: Russian accent

Attributes [hide]

Anthony Rutland, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)18 (+4) 11 (+0)18 (+4)
Skills Investigation +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Abyssal, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries pickaxes. He has styled his silver hair well, parting it to the left. His gray eyes peer out from beneath his wide-brimmed blue hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Merchant.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter

Ideals: Fighting. Bonds: Family, Immigrant, Nature, Job. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Brandon, Male Human Sorcerer 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs

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