Odo Brent, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and golden. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north to a Stylist, Odo learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is unsatisfied with his job; and he's attracted to the pc
Ideals: Fighting, Athletic. Bonds: Job, Has a crush, In love. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Tenley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His silver hair is drawn into a tight pony tail with a cross scrunchie. His hazel unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Detective in town.
History: Born in the west to a Detective, Everard learned a great deal about his mother's area of expertise. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Everard's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Detective for hire.
Motivation: He's repulsed by the PC; and to be a guard again
Flaws: Disease, Antagonistic. Bonds: In love, Job. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 5 (-3) | 11 (+0) | 5 (-3) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp. 1 Minor magic item.
Roland Marlee, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue cloak and cross-gartered grey stockings. He has no hair. His eyes are hazel and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born on a small isolated farm. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.
Motivation: He has a crush on the local Blacksmith.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Has a crush, Nature. Occupation: Tanner
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Arnold Riley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely green suit with white socks and a vest with buckled shoes. He wears his white hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 8 years old his parents immigrated from the north. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 14 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Gunter Camden, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears light armors faded through time and improper care. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gunter's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Onyx (40 gp). Moonstone (40 gp). Onyx (40 gp). 1 Smokesticks. 4 Thunderstones.
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