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NPC Generator

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Advanced [show]


Conrad Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Conrad was born the youngest of three triplets. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Ideals: Persistence, Artistic. Bonds: Family, Job. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Conrad Deighton, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)6 (-2) 9 (-1)14 (+2)
Skills Deception +4, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His hair is always cut to a buzz. His hazel eyes peer out from beneath his feathered black hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has been saving his money to try and buy his brother's freedom.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Family, Has a crush. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Alex Lindsay, Male Human Ranger 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Sylvan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Carnelian (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Solomon Hayley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a long blonde beard with little hanging trinkets. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.

History: He got into the Bounty Hunter business at a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: To be a Spice Merchant again; and further expansion of business

Ideals: Artistic, Persistence. Bonds: Poor, Attractive, Job. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Solomon Hayley, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: Gold dragon comb with red garnet eye (1100 gp). Old masterpiece painting (1600 gp). Solid gold idol (1100 gp).


Social Check DCs


Charles Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large blonde tufts of hair around his ears. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Charles Shelley, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Gracey, Male Human [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his yellow robe. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair, while still mostly blonde, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a island tribe. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Cynical. Bonds: Rich, Adventurer, Nature. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Tim Gracey, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. Violet garnet (600 gp). Chrysoprase (50 gp). 1 Half-Plate.


Social Check DCs

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