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Advanced [show]


Everard Pickering, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail, and carries quarterstaffs. He has styled his black hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: The child of southern immigrants he idolized his mother. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Bonds: Immigrant, Slave. Occupation: Fisher

Voice: German accent

Attributes [hide]

Everard Pickering, Male Human Aristocrat 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)17 (+3) 9 (-1)15 (+2)
Skills Nature +6, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial, Goblin, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Bertram Charlton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes peer out from beneath his broad pastel hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Mundane, Disease, Antagonistic. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Charlton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 sp. Golden pearl (50 gp).


Social Check DCs


Gerard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is unsatisfied with his job

Bonds: Poor, Job, Immigrant, Mentor, Adventurer, Enemies. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Gerard Trowbridge, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1100 sp.


Social Check DCs


Trey Hailey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He wears a colorful flower in his red hair. He has a dull look in his green eyes.

Personality: Eccentric and domineering, Trey will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his mother. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Extrovert, Logical. Bonds: Attractive, Adventurer, Immigrant. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Trey Hailey, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Read, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. With bright silver hair and a scraggly beard. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Raymond's homeland. Raymond decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Guardian, Immigrant. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Raymond Read, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs

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