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NPC Generator

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Advanced [show]


Cory Kinsley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Cory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and to find somewhere to settle down

Flaws: Racist, Antagonistic, Disease. Bonds: Poor, Mentor, Immigrant. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Kinsley, Male Human Aristocrat 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theodoric Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his longsword always slung over his shoulder. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is thinning but still full. This blue eyed southerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Theodoric studied abroad. A freak accident while working with his Bounty Hunter mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Bounty Hunter again; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Theodoric Ainsworth, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)17 (+3) 15 (+2)10 (+0)
Skills Nature +6, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Gerald Carlisle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. His golden hair is lengthy. His eyes are a pleasant brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Religious, Family. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Gerald Carlisle, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Auran, Elven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gilbert Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His tied-back hair is white. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gilbert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Gilbert Bentham, Male Human Barbarian 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 50 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1200 gp. Fiery yellow corundum (500 gp).


Social Check DCs


Thomas Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His tied-back hair is auburn. His eyes, though not visible through his cowl, are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 3 years old his parents immigrated from the north. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Shelly, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Chalcedony (70 gp). Deep blue spinel (1200 gp).


Social Check DCs

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